3D Environment / Texture Artist
AprilGiron3d@gmail.com
626.825.0260

Copyright © April Giron. All rights reserved.

ART PORTFOLIO OF APRIL GIRON

Starfall is a Game Wizards production of a single player first-person shooter in space. I worked with a team of about thirty people on last minute additions and fixes on textures and modeling during it’s final production phase.

Project duties:

I modeled and textured crates for the level designers to populate the environment. I used max and made a high poly and projected it to a low poly model and then textured the rest in Photoshop.  The finished model was imported into UT3.

512x512

512x512

512x512

Poly count: 26

512x512

Poly count: 104

512x512

Poly count: 125

512x512

512x512

Poly count: 133

I modeled and textured a pillar to populate and decorate the environment. I used max and textured in Photoshop. The finished model was imported into UT3.

I modeled and textured big tanks to decorate the environment. I used max and made a high poly and projected it to a low poly model and then textured in Photoshop. The finished model was imported into UT3.

Starfall